Mobs

This file controls all coin drop rates and amounts for every mob.

  • mobs.<MOB_NAME>: Each section represents a vanilla mob. The name must be a valid Bukkit EntityType (e.g., ZOMBIE, ENDER_DRAGON).

  • mobs.mythicmobs:<MOB_ID>: To configure drops for a MythicMob, prefix its internal ID with mythicmobs:.

  • chance: A percentage from 0.0 to 100.0. A value of 100.0 guarantees a drop.

  • min-coins / max-coins: The plugin will drop a random amount of coins between these two values (inclusive).

Example mobs.yml:

mobs:
  # Example for a common vanilla mob.
  ZOMBIE:
    enabled: true
    chance: 75.0  # 75% chance to drop coins.
    min-coins: 1.0
    max-coins: 3.5

  # Example for a boss mob with a guaranteed, high-value drop.
  WITHER:
    enabled: true
    chance: 100.0
    min-coins: 500
    max-coins: 750

  # Example for a MythicMob with the internal ID 'SkeletalWarlord'.
  mythicmobs:SkeletalWarlord:
    enabled: true
    chance: 100.0
    min-coins: 50
    max-coins: 100
    
  # Example of a disabled mob.
  VILLAGER:
    enabled: false

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