Mobs
This file controls all coin drop rates and amounts for every mob.
mobs.<MOB_NAME>
: Each section represents a vanilla mob. The name must be a valid Bukkit EntityType (e.g.,ZOMBIE
,ENDER_DRAGON
).mobs.mythicmobs:<MOB_ID>
: To configure drops for a MythicMob, prefix its internal ID withmythicmobs:
.chance
: A percentage from0.0
to100.0
. A value of100.0
guarantees a drop.min-coins
/max-coins
: The plugin will drop a random amount of coins between these two values (inclusive).
Example mobs.yml
:
mobs:
# Example for a common vanilla mob.
ZOMBIE:
enabled: true
chance: 75.0 # 75% chance to drop coins.
min-coins: 1.0
max-coins: 3.5
# Example for a boss mob with a guaranteed, high-value drop.
WITHER:
enabled: true
chance: 100.0
min-coins: 500
max-coins: 750
# Example for a MythicMob with the internal ID 'SkeletalWarlord'.
mythicmobs:SkeletalWarlord:
enabled: true
chance: 100.0
min-coins: 50
max-coins: 100
# Example of a disabled mob.
VILLAGER:
enabled: false
Last updated